Above are some of the notes I made about potential level designs, themes and flavour links. Various 'Easter eggs' could be intergrated into the games, for example a food technician named Sharan Watford was responsible for the 'pickled onion' flavour and so perhaps her name could appear, somewhere in the game, as a nod to the brand's history.
Thursday, 4 March 2010
Concepts
After discussing with Ricky about various ideas we decided that three games could be created, each on the three Monster munch flavours. However the competition deadline requires a piece of work handed in earlier so we have made a compromise to create a short advert based on the three games, a teaser trailer as It were. Above are a few ideas taken from classic games 'Space Invaders' but various Monster Munch themes are put in place to make it humorous. The closing scene is the product shot and possibly a tag-line. This idea has also been developed by Ricky into one of the Three games, tests of which are looking good.
Above are some of the notes I made about potential level designs, themes and flavour links. Various 'Easter eggs' could be intergrated into the games, for example a food technician named Sharan Watford was responsible for the 'pickled onion' flavour and so perhaps her name could appear, somewhere in the game, as a nod to the brand's history.
Above are some of the notes I made about potential level designs, themes and flavour links. Various 'Easter eggs' could be intergrated into the games, for example a food technician named Sharan Watford was responsible for the 'pickled onion' flavour and so perhaps her name could appear, somewhere in the game, as a nod to the brand's history.
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